Image Based Lighting (IBL) in WebGL
Hi y’all! Demo Here! Image Based Lighting (IBL) performs a color lookup from a surrounding cubemap based on an object’s normal vectors. In this example, I dropped a reflective object into a cubemap in Three.js! References: For an IBL primer, check out the 2003 Siggraph presentation. I pulled the textures for the cubemap in the demo … Image Based Lighting (IBL) in WebGL